Plotting on the future and replinishing their bond, two friends, Rigel and Callisto, look out from the cliff. Facing a strange land, one confers with the other:
Within the Milky Way galaxy, along the Orion Arm — a spiral stretch of stars and dust — burns Helios, the radiant sun of the Crystal World. Orbiting this star is a vibrant planet of lush biomes and forgotten ruins, its surface whispering traces of a lost, perhaps once-great civilization.
The Ordinary World
In the days after the crash, time lost its shape. We wandered freely, unburdened, and found joy in unexpected friendships—Lazarus, Genevieve, Rigel, Callisto. For a while, there was only laughter, stillness, and the quiet hum of peace... long before the doors began to whisper.
Medieval Times - G&T
...
Act 2 - The Fauxdoor Meadows
...
Act 3 - Mars
Echoes of the First Flame
Before the rise of Earth’s first cities, Mars bore witness to a golden age — a cradle of flame where the original architects of civilization ignited their ascent. The planet, now hushed in rust and ruin, holds the scarred monuments of this forgotten brilliance: black basalt pyramids, embodiment of lost knowledge, casting long shadows across the crimson dust. To step through the Fauxdoor is to awaken dormant memory — to hear the first flame whisper through stone and time, calling the brave to rekindle what once was. Mars is not the end, but the origin — a riddle buried in ash, waiting to burn anew.
MarsColor lore
WHY is Mars red?
RUST.
Iron oxides: the red minerals, Hematite (Fe₂O₃) and magnetite (Fe₃O₄), form thru oxidation of iron in the presence of water and oxygen.
Questions:
Where's the water and oxygen now?
Why was iron gathered at the surface in abundance?
Why are meteorites from Mars radioactive?
Act 4 - The Seven Sisters (Pleiades)
...
Act 5 - Return "with the elixer" (Heroes-journey FIN)
Forged by the hands of Sebastian of Willam—a magician more admired for spectacle than science—Golem was crafted not for war or work, but wonder. His unveiling, proudly billed as “Come Ye and Meet the Golem of Willam,” ended not in awe, but terror. The audience, unready for such a marvel, recoiled in fear.
Sebastian and his devoted assistant, his wife, took pity. They abandoned ambition and raised Golem as their own, teaching him sleight of hand, misdirection—and a little true magic whispered between the lines. Yet time is a thief. The years claimed his creators, leaving Golem alone in a world too slow to understand him.
He vanished into the shadows, keeping faith with their final lesson: be proud of who you are. So he never altered his ancient body nor sought upgrades like the machines that came after. He remained, stubborn and steadfast, a relic of a forgotten dream.
It was not ambition that lured him back into the light, but compassion. In the aftermath of a brutal skirmish, Golem discovered a wounded Tama—and with that simple act of mercy, found a friend and an unlikely destiny. Together, with the magician’s battered spellbook in hand, they unlock secrets once beyond Golem’s grasp. Now, this old soul of gears and wonder wields magic against foes who mistake him for a relic—only to find themselves undone by the forgotten art he defends.
Tama is a space alien who is the only survivor of her kind. When Golem found Tama wounded, he nursed her back to health but the remainder of her planet was ravaged by space pirates and left in ruins. Tama was greatful for Golem and in need of companionship, so they were since an inseperable pair. Because Golem is slow and never learned to read, Tama helps Golem decipher the magician's spellbook to wield the great wand with more power. Tama's quick wits also find herself speaking on his behalf in dire situations and diverting the duo from certain danger.
In the gleaming halls of Himmendal—the beating heart of the Crystal World—Lazarus was shaped by a mind too restless for the slow pace of tradition. Though once bound for a life of academia, he chose instead to step beyond the lecture halls and into the living field of aeronautics, drawn by the urgency of real work and real skies.
His keen foresight and precision soon carried him far, earning the trust of Himmendal’s highest circles. By his early years, Lazarus was entrusted with sensitive reports delivered directly to the King’s council. When the time came to prove his worth beyond the city’s walls, he accepted a charge: to investigate the silence of Kirito, a distant mining town gone dark.
There, in the frozen outskirts of forgotten mountains, Lazarus crossed paths with Golem and Tama, survivors of a brutal crash. Reading truth in their eyes where others saw only threat, he shielded them from Kirito’s wary guards and brought them before the governor. Their fates entwined, the three were soon bound to a mission that would reach far beyond any of their first intentions.
Captain of the legion dispatched to Kirito, Rigel once carried the full confidence of the Himmendal court. Properly educated, naturally discerning, he bore both the philosopher’s patience and the businessman’s sharp instinct—qualities that made him a steady hand and an easy figure of loyalty among his battalion. Many spoke of him as the voice of reason, a leader who ruled more by thought than by force.
Few knew of his childhood bond with Lazarus, or the quiet rift that time—and choices—had left between them. Whatever once knit them together had frayed into something harder to name.
Rigel’s devotion to the king and the peaceful ideals of the Himmendal legion never wavered. Yet it was loyalty, too, that bound him to Callisto—a bond deep enough to cloud judgment even as darkness took root. His silences, his absences, the careful omissions in his counsel left questions that lingered long after he was gone from sight.
As the king, aging and heirless, weighed the future of the realm, two names rose before him: Lazarus and Rigel. Lazarus’s instinct for swift justice cast a long shadow over Rigel’s measured hesitation, and the balance of favor shifted. Sensing the crown slipping beyond his reach, Rigel set quiet plans into motion—plans that would change the kingdom’s fate before Lazarus could find his way home.
Callisto, sharp-minded scholar and master of alchemy, is Lazarus’s elder brother by blood. Once a prodigy within the halls of Himmendal, Callisto’s path was shattered by a single moment—a laboratory accident that left his body broken and his future burned.
Confined to a healer’s bed for years, he wawtched the world pass him by: friends grew up, ambitions soared without him. His mind sharpened in isolation, but so too did the quieter poisons of abandonment. Only Rigel, his childhood confidant, returned with any regularity—but even that thin thread could not mend what time unraveled.
After his recovery, Callisto’s sense of exile led him northward, into the misted hinterlands where few dared tread. Among the scattered, the scarred, and the fierce, he found a new home. His burn-marked skin, a curse among the polished corridors of Himmendal, became a banner of survival among the wild clans.
The Hallow Jest, as they were once called, bent to Callisto’s words in a way no leader before him had managed. They saw in him not ruin, but resilience. Power gathered around him—not as conquest, but as gravity.
Yet deep within, a splinter remained: the longing to reunite with Rigel, the one friend who had stayed.
Years later, deep within the forgotten mines of Kirito, Callisto’s path crosses that of the party again—a meeting not of chance, but of fates long delayed.
Genevieve is a figure from Lazarus’s early life — a companion of rare intimacy, bonded by a mature yet youthful devotion. A masterful scholar with an uncanny gift for absorbing and applying knowledge, Genevieve was as mesmerizing as she was formidable. Drawn to her brilliance like a young bee to a lush orchid, Lazarus found shelter under Genevieve’s guidance, unaware of the thorns hidden beneath the bloom. As the years unfurled, Lazarus, ever a seeker of truth and justice, began to glimpse the shadows beneath Genevieve’s effortless rise — a willingness to bend principles that Lazarus could not ignore. Though Genevieve's warmth for the world seemed reserved for Lazarus alone, the intensity of her affection made the bond dangerously intoxicating. Lazarus’s decision to part ways set Genevieve on a downward spiral, her sorrow hardening into a relentless hunger for vengeance. Scattered across their intertwined story, the poem "Frozen Hearts, Frozen Fire" speaks to the love they could neither fully realize nor entirely abandon.
But loyalty can bend under the weight of memory. In the frozen orchard—where echoes of an older, softer time still clung to the air—Lazarus falters. Drawn by a tide of nostalgia and the lingering hold of a bond he could never quite sever, he chooses to follow Genevieve once more.
It is not rage, nor betrayal, but something quieter that carries him away—a longing, perhaps, for a world that might have been. After that, Lazarus walks a different path. Though his story intertwines with Genevieve’s until the final curtain, he no longer stands among the champions he once called his own.
*Architect of the Crystal World | Keeper of the Meadows | The First Watcher*
Beneath the crimson skies of Mars, Colton dreamt not only of survival, but of beauty.
A prodigy among the Kalec, he led the terraformation of the Crystal World — Earth's first true breath — binding atmosphere, water, and life into a cradle meant to outlast the stars.
Yet with the invention of the False Doors, and the terrible gift of foresight they granted him, Colton saw a future he could not bear:
The fall of Mars.
The burning of his people.
The slow forgetting of all that once was.
Refusing to surrender to despair, he forged the Meadows — a realm between realms — and seeded it with tools, memories, and songs meant to guide the survivors he would never meet.
When the Crystal Cataclysm struck, Colton gave everything — even his life — to protect a flickering chance for humanity’s rebirth.
His legacy hums in the oldest stones.
His warnings sleep behind the False Doors.
And somewhere, beyond the veils of memory, Colton still waits — for those brave enough to listen.
*Shield of the Kalec | Warden of the Last Breath | The Distant Watcher*
Where Colton envisioned futures among the stars, Kaleb’s gaze remained anchored to the now — the hard soil, the rising storms, the fragile heartbeat of life under two suns.
As ambassador and emperor of the terraformed Crystal World, Kaleb guided Earth's first human population, weaving law, shelter, and survival into the uncertain weave of rebirth.
Yet duty bred division.
In the fires of the Mars Wars, brother stood against brother — visions clashed, and wounds were carved deeper than time could easily heal.
When the Crystal Cataclysm fell, it was Kaleb who shouldered the final burden.
Saved by Colton's sacrifice, marooned among the stars aboard the last relay fleet, Kaleb became the distant guardian of a world he could no longer touch.
His eyes — sharp as ever — watch still from afar.
His hand — stretched thin across fading signals — guides when he can, falters when he must.
To some, he is only a ghost.
To others, a god.
But to Kaleb, he remains what he has always been:
A servant of life’s last hope.
Classification: Legendary Entity
Origin: Stonyoid — Crystal-Based Sentience
Location: Subterranean Catacombs, Crystal Planet
Status: Last of His Kind
“The tunnels whispered before he spoke. The light bent before he moved. He is stone and starstuff — the breath of galaxies entombed in earth.”
— Recovered fragment from Kalec cave-wall script, pre-First Flame
Overview:
The being known as the Gem King is the final remnant of an ancient interstellar race — the Stonyoids — beings born of sentient crystalline energy that once pulsed through the cosmos. His descent to the Crystal Planet occurred during the mysterious Crystal Cataclysm, where he first arrived as energy, gradually shaping a corporeal form by assimilating local stone and minerals over uncounted ages.
Historical Significance:
Though rarely seen in surface myths, the Gem King ruled the Underworld Realms, vast tunnel systems carved by the flame-wielding Kalec people. He became a living library, safeguarding knowledge salvaged through False Doors — including early timekeeping and symbolic systems attributed to Colton, such as the base-60 numerical method and proto-cuneiform writing.
Current Role:
The Gem King is encountered at a nexus point in the story's unfolding, beneath the shifting ruins tied to the False Door network. His interactions are reserved, his speech cryptic, but he reveals a distinct interest in Rigel, recognizing in him a potential he has not seen since the ancient age.
Known Affinities:
Multidimensional Awareness (via False Doors)
Keeper of Crystal Lore
Ancient respect toward Rigel
Tense spiritual resonance with Callisto
Visual Notes:
Massive, humanoid form constructed of mineral-bound stone. Crowned in rune-etched obsidian. Body embedded with multicolored gem clusters. Cloaked in earthen remnants from Kalec forges. Eyes burn with magical cyan light, brighter when near active doors.
Weapon: The Prism Gauntlet
Cursed Callisto
Once Laugo of the Hallow Jest. Now a prism of fractured will.
Long before the mask and the glove, Callisto was Laugo, the youngest member of a wandering band of illusionists known as the Hallow Jest — charlatans, some said, but they were keepers of riddles and rites long forgotten. Among them, Laugo was the skeptic, sharp of tongue and always two steps from betrayal. When whispers reached him of a gemstone throne buried beneath the ruins of Caelore, he broke rank and went alone, believing he could steal power from the dead.
There, in a chamber older than the moon’s tides, he found the Prism Gauntlet, nestled within the fractured hand of a long-fallen king. The moment it clasped his arm, his body seized. What he thought would be a tool became a sentence — a living relic that threads him into dimensions not wholly aligned with this one. The Gauntlet does not obey him. It echoes through him, projecting splinters of his form in motes of light and memory. It hums when near a False Door. Sometimes it pulls him toward them. Sometimes it drags.
Now masked, not to conceal his identity, but to contain it, Callisto wanders in search of the Gauntlet’s origin — or a way to remove it. Whether he still seeks power, penance, or a cure is a question he no longer dares ask aloud.
The mask never blinks. The glove never sleeps.
Weapon: The Prism Gauntlet
scenes
foes
Life as a slime be like...
environments
item lore
The Prism Gauntlet
“Forged not in fire, but in pressure — the kind only time and gravity can provide. To wear it is to channel eons.”
Description:
The Prism Gauntlet is fused to the Gem King’s right hand, forged from ultra-dense crystalline alloys unknown to modern science. Each gem embedded in its facets holds a harmonic signature tied to a different resonance frequency — gravitational pull, spatial fold, elemental phase, even memory echoes.
When activated, the gauntlet radiates prismatic light patterns and emits a soft crystalline hum that warps reality in measurable bursts. Its core functions seem to mirror the technology or magic of the False Doors, suggesting that the gauntlet may serve as a master key, amplifier, or even a failsafe.
In Battle:
The Prism Gauntlet allows the Gem King to:
Shatter enemies with seismic palm strikes
Conjure energy prisms to reflect or redirect attacks
Create temporary crystalline shields or clones
Pulse-slam the ground to trigger area-of-effect gravity ruptures
Resonate with nearby false doors or ancient tech to “bend” space